I'm Danut, a 32-year-old designer based in Strasbourg, France. With 10 years of hybrid/remote work experience in the design field. My areas of expertise include product design, design systems, and 0→1 products, where I bring innovative ideas to life.

I've always been drawn to products that feel clear, intentional, and cohesive — the kind where every interaction makes sense and nothing feels out of place. That's what I aim to create in my work.

Over the years, I've designed everything from mobile apps and websites to complex B2B/B2C applications and internal tools, helping teams turn fragmented or outdated experiences into simple, modern interfaces.

I enjoy the full arc of the process: understanding the problem, mapping the experience, shaping the interface, and refining the details until the product feels aligned and easy to use.

I work closely with cross-functional teams, adapting to the way they ship and ensuring design moves forward without slowing the roadmap or creating bottlenecks. Whether it's defining flows, building prototypes, or tightening a design system, I focus on clarity, consistency, and outcomes that make the product feel whole.

October '23 — Present

Team&Tonic Remote

Freelance Product Designer

I help early-stage startups and established companies grow by applying user-centered design through research, UX analysis, prototyping, and high-fidelity interface design.

July '20 — September '23

Quarkslab Remote/Hybrid — Paris, FR

Senior Product Designer

I worked closely with product, sales, and leadership to lead design across multiple products — driving research, defining features, creating scalable solutions, and building the company's first design system.

May '19 — June '20

BuildFire Remote — San Diego, US

Senior UI/UX Designer

I collaborated with executives across marketing, sales, and engineering to lead design for campaigns, web pages, and app templates while managing designers and shaping scalable workflows.

February '17 — April '19

BuildFire Remote — San Diego, US

UI/UX Designer

I collaborated with engineering and product teams to redesign and maintain the website, leading design on in-house projects and contributing to feature sprints through brainstorming, prototyping, and documentation.

April '16 — June '17

Yardi Onsite — Cluj-Napoca, RO

Mobile UI/UX Designer

I worked with the lead designer and engineering teams to take mobile products from 0-to-1 contributing to three apps and the company's first mobile IoT product.